I have to say I was a little intimidated as I unpacked the Makey Makey. But I plugged it in to my computer and quickly started makey making things happen! It was so fun finding conductive things in my house. I realized before I could move forward on creating a game with the Makey Makey, I needed to finish the CS first activities to learn more about game design. I went back to where I left off, lesson 4 and used the makey makey to test out the platform game I made.
Here is my attempt at adding the random feature. I plan to use this in the game I create using the Makey Makey.
I connected my alligator clips to bananas and carrots and I got really confused about which fruit or veggie controlled which action. So I decided to connect with peers to see if anyone had this dilemma too. I checked out Allison's blog as she was and continues to be a great mentor to me around technology. I really appreciate how she thinks and how she approaches tasks. I have a lot to learn from her and am thrilled she is in this class.
I LOVE, love, love how she organized the controls and so I decided to try and create a control panel with a toothpaste box and baby carrots.
Once I did this I felt a little less overwhelmed and ready to move forward. I feel like a real slow poke with all of this, I am enjoying the challenges and find I am learning a lot, but am having a hard time getting everything finished by the due date. I need to go back and review over and over what the different coding commands mean and what they do when operated with a click or an arrow. I will not be completing my Makey Makey game by tonight. But my idea is to create a game with a dog and a doughnut, in the spirit of the book "If You Give a Dog a Doughnut." Stay tuned!
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