I've really enjoyed this open coding week for a chance to catch my breath, finish up CS First and go back to the Makey Makey and gain more comfort and confidence using it.
Here is the last CS First game I created. I really enjoyed this one and used the Makey Makey to play.
I had a connected coding experience when I pulled out the Makey Makey to show a fourth grade boy I mentor after school on Fridays. He is a student who is completely enthralled with video games.
It has been a balance finding out how much of our mentor time to devote to video games because when this student is on a game it is hard to hold a conversation or interact. But, I honestly feel watching and learning from him as he play games and teaches me, that we are connecting.
When I brought out the Makey Makey board he immediately wanted to understand it. We talked about how it worked and what the playdough was for and he got right to work setting up the controls and making music. Then he wanted to find versions of games he knew and liked. We found we both liked the Mario, and Pacman games and so together we explored and learned. What connected us in that moment was what Kafai and Burke refer to as a common interest and a shared tool. Other adults stopped by and he was able to show them what we were doing and how to use the board. We were exploring and playing and learning together. I asked if he wanted to try and create our own game using the Makey Makey and he wasn't quite sure if he wanted to do that or just keep playing.We'll see what next week brings!
I spent all day Saturday and Sunday with the Makey Makey. Visiting some of the learning communities via Twitter, Google + and the Makey Makey Forum. I was impressed and overwhelmed with all the projects shared on these sites. I feel so new at all of this that I am not sure where to begin in terms of getting creative. I feel like my brain is focused on learning and understanding leaving less energy for my creative thinking about all of this. I know that will come as I visit online communities and forums and continue to experiment myself and most importantly with students.
I am still working on making a new game using scratch and the Makey Makey. I feel like I am still missing something, as I don't feel clear on how to script for a rolling backdrop. I tried tackling this with gusto, breaking down my steps, testing often and regularly, going back to watch videos or look at code in other simlar games to try and correct mis-codes. I still didn't get the result I was trying for but I definitely learned and became more comfortable with many of the scripts in Scratch through this process. As I worked on this, I related so much to the quote in our reading that children's motivation to program and persist at troubleshoot increases when they work in pairs. I was really missing that ability to share my thinking with a partner. I definitely learn best by working with others to share ideas, problem solve and question. That will be something I will be sure to incorporate when designing coding opportunities for students.
Here is the last CS First game I created. I really enjoyed this one and used the Makey Makey to play.
I had a connected coding experience when I pulled out the Makey Makey to show a fourth grade boy I mentor after school on Fridays. He is a student who is completely enthralled with video games.
It has been a balance finding out how much of our mentor time to devote to video games because when this student is on a game it is hard to hold a conversation or interact. But, I honestly feel watching and learning from him as he play games and teaches me, that we are connecting.
When I brought out the Makey Makey board he immediately wanted to understand it. We talked about how it worked and what the playdough was for and he got right to work setting up the controls and making music. Then he wanted to find versions of games he knew and liked. We found we both liked the Mario, and Pacman games and so together we explored and learned. What connected us in that moment was what Kafai and Burke refer to as a common interest and a shared tool. Other adults stopped by and he was able to show them what we were doing and how to use the board. We were exploring and playing and learning together. I asked if he wanted to try and create our own game using the Makey Makey and he wasn't quite sure if he wanted to do that or just keep playing.We'll see what next week brings!
I spent all day Saturday and Sunday with the Makey Makey. Visiting some of the learning communities via Twitter, Google + and the Makey Makey Forum. I was impressed and overwhelmed with all the projects shared on these sites. I feel so new at all of this that I am not sure where to begin in terms of getting creative. I feel like my brain is focused on learning and understanding leaving less energy for my creative thinking about all of this. I know that will come as I visit online communities and forums and continue to experiment myself and most importantly with students.
I am still working on making a new game using scratch and the Makey Makey. I feel like I am still missing something, as I don't feel clear on how to script for a rolling backdrop. I tried tackling this with gusto, breaking down my steps, testing often and regularly, going back to watch videos or look at code in other simlar games to try and correct mis-codes. I still didn't get the result I was trying for but I definitely learned and became more comfortable with many of the scripts in Scratch through this process. As I worked on this, I related so much to the quote in our reading that children's motivation to program and persist at troubleshoot increases when they work in pairs. I was really missing that ability to share my thinking with a partner. I definitely learn best by working with others to share ideas, problem solve and question. That will be something I will be sure to incorporate when designing coding opportunities for students.